Mentorships
If you're looking for advice or support about anything C++ related, our mentors will be happy to impart their knowledge and experience! Simply find a mentor with the relevant experience and get in touch with them, and they'll get back to you when they can.
If you're not sure who to get in touch with, contact the C++ Edinburgh team via email or Twitter, and we'll give you a hand in finding someone with the right experience to help you.
Want to join this list? Help out the local C++ community by joining us as a mentor, so that people can get in touch with you for help and advice.
Of course, we expect both parties to behave responsibly and in a friendly and inclusive manner according to our Code of Conduct.
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GPGPU tools engineer and metaprogramming nerd. Get in touch if you want guidance on compilers, debuggers, profilers, general modern C++, templates, standardisation or C++ blogging.
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I am a heterogeneous runtime engineer, contributor to the SYCL and C++ standards and modern C++ enthusiast. Get in touch if you would like guidance on heterogeneous computing, programming models, OpenCL, SYCL, modern C++, templates, standardization, or job applications in any of these areas.
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I started learning C++ when I was 15 and have always been pretty passionate about it, including all the recent development with C++11 and upwards. Professionally I've had a C++ internship for about a year and now as a full time employee (at Codeplay) for nine months.
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Senior Software Engineer at Cloudgine Ltd. About 20 years experience with C++, but still learning.
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I am currently a Senior Lecturer in Software Engineering at Edinburgh Napier University. My background is in concurrency and parallel systems, and I know quite a bit about the C++ memory model and programming concurrent applications in C++, as well as a good knowledge of various parallel approaches (e.g. OpenMP, CUDA, MPI, etc.). As a lecturer, I have developed our Games Development programme at Edinburgh Napier, and have developed a framework for computer graphics in OpenGL and a C++ game engine. As a software engineer, I have good knowledge and understanding of engineering approaches and have a good working knowledge of OO principles, etc. in C++. I also currently teach C and C++ to our first-year students and therefore have knowledge and material for teaching beginners as well as more experienced programmers.
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Benoit Chauvin
Asset Pipeline Programmer
Spend 10 years in the medical imaging industry as a R&D Engineer then moved to the Video Game industry as an Asset Pipeline Programmer. Knows C++/C# still learning the new fancy syntax of C++11/14/17. Really keen on sharing my years of experience on being ask to do something for yesterday and managing to do it.
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Software engineer for Codeplay's Runtime Technology. Previously a university tutor for UNSW Sydney's Advanced C++ Programming course. If emailing me please put "[Edinburgh C++]" at the start of your subject line to avoid going into spam.